Break Dance
Break Dance Breakdance | |
---|---|
European cover art of Break Dance | |
Developer(s) | |
Publisher(s) |
|
Designer(s) | Stephen Beck |
Platform(s) | Commodore 64 |
Release date(s) |
|
Genre(s) | Sports |
Mode(s) | Single-player Two-players |
Break Dance (also known as Breakdance) is a Commodore 64 computer game that relies on players making dancing moves that resemble the classic game Simon says.
Gameplay
A computer character performs a pattern of five break dancing moves that must be copied by the player. One new move is added to every round; making the game more complicated as the player progresses through each stage.
The instruction manual states: "Breakdance offers four different ways to enjoy the fun of breakin'. Each game offers a new challenge, and the 'freedancing' section will entertain you and your friends for hours. Once you've polished your skills, try the 'Grand Loop' and see if you can 'break' your way into the Breakdance Hall of Fame.
Essentially, Epyx was capitalizing on the breakdancing trend of the early 1980s in order to capitalize on a then-popular trend in American culture. Mysteriously enough, the action takes place on the city streets with no automobiles present.
References
Retrieved from : http://en.wikipedia.org/wiki/Break_Dance
No comments:
Post a Comment